Philosophy of Teaching

I believe that students learn best through activities that put theory into practice and centers around the student's individual interest. Searching for the balance between theory and practice, individual and group, and lecture and activity is a never ending task that changes with every new group of students. I believe that education and teaching should consider the needs of students who were born with technology at their fingertips and should adjust itself accordingly.

The following video highlights research into collaboration and methods of teaching that intertwine the Art and Engineering disciplines. Also includes reflections on my own teaching practice and design of the AV courses.




Design of the AV courses:

Audio/Video 1

Course Description:
This course is an introduction to the fundamentals of audio/video technologies and digital video. The course is designed to provide introductory experience in working with audio and video for Cinema/Narrative applications and practical experience in production for Broadcast/Web. Students will have hands-on experience with audio/video capturing technology, using non-linear editing (NLE) software, and export for various distribution methods. At the end of the course, students will have created a variety of video projects and have formed understandings of how audio/video technologies work.

Course Goals:
Upon completion of the course, students will be able to:

1)   Understand Technology – Students will know the basics of how video works, analog and digital video standards, video compression, and be able to apply this knowledge when capturing video footage and working with video editing software.
2)   Utilize Appropriate Tools – Students will gain confidence setting up, working with, and exporting their video projects using non-linear editing software. Students will learn how to organize assets, manipulate basic video and audio effects, read video scopes, create titles, and animate elements.
3)   Apply Aesthetic Thinking – Students will be able to apply theories regarding screen direction, composition, setting a white balance, and general color correction when capturing and editing their video projects. 

Students in A/V 1 work together in groups to script and capture their media for projects. Media is shared within their group and each individual edits their own version of the project.

Audio/Video 2

Course Description:
This course builds on the fundamentals of Audio/Video technologies learned in Audio/Video 1. The course is designed to provide further hands-on experience with digital video capturing and non-linear editing through weekly and bi-weekly topics covering technique, technology, and aesthetics. Students have the opportunity to explore A/V topics of personal interest. 

Projects & Assignments:  

  1. Each weekly assignment is designed to build the practical skills necessary for hands on understanding of NLE technology, effects, and usage. Topics covered include: lighting, editing with footage from multiple cameras, color correction, chroma-keying, and promotional videos.
  2. There are two major projects for this course. Both projects are student-centered and driven by individual interests and skill. The first major project is process-based and encourages students to chose an AV topic that is challenging and stretches their abilities. Students identify the type of challenge they are pursuing as technology, tool, or aesthetic/technique based. The second major project is product-based and encourages students to create a comprehensive AV project that continues to build their skills while also creating a polished, professional product. Students identify technology, tool, and aesthetic/technique challenges within their project. Past student work can be found at: MizzouAVcourses YouTube Channel.  
  3. As coursework for LTC 8900: Artistic Thinking, I developed a teacher resource for A/V 2 Midterm and Final Projects. This resource can be found at: AV2 Final Project Teacher Resource Kit.